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ITEM CATALOG
INVENTORY

ITEMS & EQUIPMENT

Recovered Objects - Field Catalog

INTERACTIVES

LOOT CONTAINERS

Players will come across various interactive containers such as drawers, cabinets, lockers, etc. Loot these to find cassette tapes, flashlight batteries, and more to increase your character's abilities, or uncover clues.

INTERACTABLE OBJECTS

Various objects throughout the levels can be manipulated. Document specifics as discovered.

PUZZLES

Environmental and item-based puzzles block progress or hide secrets. Solutions classified.

CONSUMABLES

Items that can be consumed to restore stats or provide temporary effects:

FOOD & DRINK

Almond Water

Restores Hydration. Primary water source in the Backrooms. Used in many crafting recipes.

ManMeat

Increases Maximum Health when consumed.

Various Foods

Restore Nourishment. Full list pending.

SUPPLIES

Batteries

Disposable 'C' batteries. Power source for flashlight and other devices. Commonly found in containers. Dullers will steal these.

FORAGEABLES & RAW MATERIALS

Natural ingredients found growing or scattered throughout the Backrooms. Used in crafting.

Backshroom

Backshroom

A fungus native to the Backrooms. Found growing in dark, damp areas. Used to craft Shroom Powder.

Requires: Medicine Pouch
Memberberry

Memberberry

Small berries found growing throughout the Backrooms. Can be ground into Sporetella. Warning: May be used as bait by Junglegym Mimics.

Requires: Medicine Pouch
Sepia Grain

Sepia Grain

Stalks of yellowish grain that grow in certain areas. Ground into Stainmeal. Warning: May be used as bait by Junglegym Mimics.

Requires: Medicine Pouch
Green Mold Spores

Green Mold Spores

Harvested from Green Mold Blooms. Useful in crafting but harvesting risks infection.

Requires: Chemistry Set
Carpet Fluid

Carpet Fluid

Also called "Liquid Pain" - collected from Drippy Sprinkler puddles. Documented by Dr. Navarro. Used in advanced crafting.

Requires: Chemistry Set
Pool Water

Pool Water

Collected from pools found in Level 37: Poolrooms and other aquatic areas. Used in various crafting recipes.

Requires: Chemistry Set

EQUIPMENT

Tools and gear that aid survival:

TOOLS & GEAR

Cheap Flashlight

Cheap Flashlight

Power drains quickly. Can be refilled with disposable 'C' Batteries. Essential for dark areas. Warning: Some entities react aggressively to light.

F
Antique Lantern

Antique Lantern

Fueled by Almond Water. Its flame radiates an unusual glow that seems to ward off hostile entities.

L R to Reload
Compass

Compass

Points towards electromagnetic poles. In most levels, the needle spins randomly. In certain levels, it points toward something significant.

C
Hammer

Hammer

A tool used to pull down barricades or serve as a crude offensive weapon. Essential for certain escape routes.

H
Medicine Pouch

Medicine Pouch

A small deer skin bag, soft enough to carry delicate items without damaging them. Required to collect Memberberries, Backshrooms, and Sepia Grain.

Phase Emitter

A specialized weapon that disrupts entities existing between dimensions. Required for the Mother's Calling questline. Can also destroy the Howling Bacteria.

0

Respirator

Reduces the effects of Toxic Fog and other airborne hazards.

BARRICADES

Throughout the Backrooms, you'll encounter barricaded passages - windows and doors blocked by wooden boards. These require the Hammer to remove.

Always carry a Hammer when exploring. Some escape routes are only accessible by breaking through barricades. Without one, you may find yourself trapped.

COLLECTABLES

CASSETTE TAPES

Audio recordings found throughout the Backrooms. Contains testimonies, logs, and clues about the stories of those who came before.

Tape catalog classified pending full recovery.

DOCUMENTS

Written materials recovered from the environment. May contain lore, instructions, warnings, or clues.

Check everywhere. Read everything.

ARTIFACTS

Anomalous objects that grant abilities or alter gameplay. Collect artifacts to grow stronger across runs.

Two-Headed Coin

Two-Headed Coin

Identical markings adorn both sides. Origin and denomination unknown. Used as currency in the Backrooms - your coin count is displayed in the Inventory screen.

Blank Dice

A pair of dice with no markings on any face. Their purpose and effects remain a mystery to be discovered.

Doll Parts

Scattered pieces of what was once a complete doll. Collect all 6 parts to restore the whole. Each part found is tracked in your inventory (e.g., "Doll Parts 1/6").

Drama Mask

Drama Mask

A mask representing the dramatic aspects of comedy and lightheartedness. Its expression changes based on Victor's Sanity level.

Dreamcatcher

A woven hoop decorated with beads and feathers. Said to filter dreams and provide protection during rest in the Backrooms.

Fortune Ball

A dark spherical orb reminiscent of a fortune-telling device. Shake it to receive cryptic guidance about your journey ahead.

Pocket Watch

An antique timepiece that no longer keeps conventional time. The hands move erratically, perhaps responding to something other than the passage of hours.

Puzzle Cube

A mechanical cube with rotating faces and strange symbols. Solving its configuration may unlock hidden potential or reveal secrets.

Full artifact catalog restricted. Discovery encouraged.

CRAFTING SYSTEM

Workbenches can be found in certain locations throughout the Backrooms. Interact with one to access the crafting interface, where you can combine the strange objects and substances you've collected into new items.

Workbench
A Workbench ready for crafting

Some recipes require specific workbench equipment: Mortar & Pestle for grinding, Bunsen Burner for heating, or Chemistry Set for mixing compounds.

STAT ICONS LEGEND

Health Health Sanity Sanity Max Stamina Max Stamina Energy Energy Hydration Hydration Nourishment Nourishment Infection Infection

BASE INGREDIENTS

Shroom Powder

SHROOM POWDER

Glowing specks shimmer in this violet powder
Health+5 Sanity-10 Nourishment+2
⚠ -5 Health if Sanity is 0
Recipe: 1x BACKSHROOM  |  Requires: Mortar & Pestle
Yellow Wheat

YELLOW WHEAT

Can be used to make baked goods
Health+5 Hydration-10 Nourishment+20
⚠ -5 Health if Hydration is 0
Recipe: 1x SEPIA GRAIN  |  Requires: Mortar & Pestle
Pale Jam

PALE JAM

This mashed fruit paste is an ingredient in several recipes
Health+5 Sanity+10 Energy-5 Nourishment+10
⚠ -5 Health if Energy is 0
Recipe: 1x MEMBERBERRY  |  Requires: Mortar & Pestle
Sporetella

SPORETELLA

The satirical name doesn't improve its flavor
Nourishment+5 Infection+1
Recipe: 1x ALMOND WATER + 1x GREEN MOLD SPORES  |  Requires: Mortar & Pestle
Stainmeal

STAINMEAL

Maybe just pretend it's bland oatmeal
Health+5 Nourishment+10
Recipe: 1x ALMOND WATER + 1x SEPIA GRAIN  |  Requires: None

FOODS

Spore Mash

SPORE MASH

A nutritious concoction if you can get over the texture
Health+5 Nourishment+20 Infection+1
Recipe: 1x ALMOND WATER + 1x GREEN MOLD SPORES + 1x SEPIA GRAIN  |  Requires: None
Green Porridge

GREEN PORRIDGE

It somehow even tastes green
Health+5 Nourishment+25 Infection+1
Recipe: 1x ALMOND WATER + 1x SEPIA GRAIN + 1x SPORETELLA  |  Requires: Mortar & Pestle
Smooth Loaf

SMOOTH LOAF

A small loaf of oddly smooth bread
Health+10 Nourishment+30
Recipe: 1x ALMOND WATER + 1x YELLOW WHEAT  |  Requires: Bunsen Burner
Bloom Bread

BLOOM BREAD

Looks older than it is
Health+10 Nourishment+30 Infection+1
Recipe: 1x GREEN MOLD SPORES + 1x STAINMEAL  |  Requires: Bunsen Burner
Mold Cake

MOLD CAKE

Tastes better than it looks
Nourishment+35 Infection+1
Recipe: 1x ALMOND WATER + 1x SPORETELLA + 1x YELLOW WHEAT  |  Requires: Bunsen Burner
Sticky Toast

STICKY TOAST

Slightly charred toast covered in gooey jam
Health+10 Sanity+20 Energy-3 Nourishment+50
Recipe: 1x ALMOND WATER + 1x PALE JAM + 1x YELLOW WHEAT  |  Requires: Bunsen Burner
Carpet Naan

CARPET NAAN

A different kind of spicy naan bread
Health-5 Sanity-5 Nourishment+40
Recipe: 1x ALMOND WATER + 1x CARPET FLUID + 1x SHROOM POWDER + 1x YELLOW WHEAT  |  Requires: Bunsen Burner

BEVERAGES

Nut Fungus Tea

NUT FUNGUS TEA

A refreshing beverage, best served hot
Health+5 Sanity-5 Energy+5 Hydration+5 Nourishment+5
Recipe: 1x ALMOND WATER + 1x SHROOM POWDER  |  Requires: Chemistry Set, Bunsen Burner
Sewerslide

SEWERSLIDE

When you mix all of the flavors together
Health-3 Max Stamina+1 Hydration+30
Recipe: 1x ALMOND WATER + 1x CARPET FLUID + 1x ENERGY DRINK + 1x POOL WATER  |  Requires: Chemistry Set

MEDICAL

Antiseptic

ANTISEPTIC

Reduces infection. But won't completely cure it
Health-10 Infection-10
Recipe: 1x CARPET FLUID + 1x POOL WATER  |  Requires: Chemistry Set
Disinfectant

DISINFECTANT

Greatly reduces infection. But won't completely cure it
Health-5 Infection-50
Recipe: 1x ALMOND WATER + 1x CARPET FLUID + 1x POOL WATER  |  Requires: Chemistry Set

SPECIAL

Ordeal Tonic

ORDEAL TONIC

Burns going down. But you come out stronger on the other side.
Health-10 Sanity-20 Max Stamina+1 Energy+20
⚠ -5 Health if Sanity is 0
Recipe: 1x CARPET FLUID + 1x SHROOM POWDER  |  Requires: Chemistry Set, Bunsen Burner
Home Juice

HOME JUICE

Warp drinker to anchor point
Energy-3
Recipe: 1x ALMOND WATER + 1x PALE JAM + 1x BOTTLE OF POISON + 1x POOL WATER  |  Requires: Chemistry Set

Experiment with different combinations. Some recipes are more valuable than others.