The iconic starting point of the Backrooms. Endless halls of yellowed wallpaper, fluorescent lighting that hums incessantly, and the damp smell of old carpet. The monotony is broken only by the arrangement of pillars and the occasional variation in the environment.
You begin at the center of Level 0, where conditions are relatively stable. The further you travel from the center, the more dilapidated and dangerous the environment becomes - broken floors, collapsed sections, damaged lighting, and increasingly aggressive entity spawns mark your distance from safety.
Watch from behind pillars. Hostile intent unclear.
Ambush wanderers in hallways. Will steal items or deal damage.
Release infectious spores when disturbed.
Invade electrical devices. Drain sanity on contact.
Stalk from ceilings - tails hang down, grins track you with clicking noises. Shine a flashlight to lure them down. In the deepest areas, they roam freely in full serpentine form.
Only appears on rare Level 0 variations. Destroying one unlocks the Rare Game achievement.
Mysterious figures watching from behind pillars. Their intent remains unknown - they observe but rarely act.
A television-headed entity that occasionally appears. Finding and interacting with TV Bob unlocks an achievement.
An uncommon spawn variant of Level 0 featuring a Howling Bacteria. Destroying it unlocks the Rare Game achievement.